Greatly increased practical usefulness of two-person game theory by adoption of median criterion
Revue française d'informatique et de recherche opérationnelle. Série verte, Tome 4 (1970) no. V3, pp. 81-88.
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     title = {Greatly increased practical usefulness of two-person game theory by adoption of median criterion},
     journal = {Revue fran\c{c}aise d'informatique et de recherche op\'erationnelle. S\'erie verte},
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     volume = {4},
     number = {V3},
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Walsh, John E.; Kelleher, Grace J. Greatly increased practical usefulness of two-person game theory by adoption of median criterion. Revue française d'informatique et de recherche opérationnelle. Série verte, Tome 4 (1970) no. V3, pp. 81-88. http://www.numdam.org/item/RO_1970__4_3_81_0/

[1] Owen, Guillermo, Game Theory, W.B. Saunders Co., 1968. | MR | Zbl

[2] Walsh, E. John, « Discrete two-person game theory with median payoff criterion », Opsearch, vol.6 (1969), pp. 83-97. Also see « Errata », Opsearch, vol.6 ( 1969), p. 216. | MR

[3] Walsh, E. John, « Median two-person game theory for median competitive game », Journal of the Opérations Research Soicety of Japan, vol. 12, décembre 1969, pp. 11-20. | MR | Zbl

[4] Walsh, E. John and Kelleher, J. Grace, « Difficulties in practical application of game theory and a partial solution ». Submitted to Journal of the Canadian Operational Research Society.

[5] Walsh, E. John, « Identification of situations where cooperation is preferable to use of median game theory ». Opsearch, vol. 7, june 1970, pp. 89-95. | MR

[6] Walsh, E. John, « Generally applicable solutions for two-person median game theory », Journal of the Operations Research Society of Japan, vol. 13 (1970), pp. 1-5. | MR | Zbl